Wednesday, March 4, 2009

The purpose of a baldy chicken's cutting edge.

I'm always genuinely surprised when I hear talented and gifted people bemoan the proliferation of innovation, as if there could somehow be such a thing as too much innovation in any area of the arts ?

Here in Ireland business is being induced to develop an innovation culture, the state has even created its own dodgey financial instrument the 'innovation voucher'.

Technology literally touted as a trouble proof tarpaulin, or tonic has seen us asked to innovate our way out of the recession or depression or whatever the end of the material greed machine is being called this economic weather. Apparently it's part of our personal civic duty to innovate, surely no one would or should reject this national rallying call to innovate ?

Last evening I listened to a very eminent theater practitioner do just that, to the applause of fifty intelligent people - the newly appointed professor espoused it's rejection. I knew better than assume myself befuddled and begrudged among a bunch of learning Luddites. The thing was, the gentleman in question wasn't exactly complaining about innovation itself, he was acutely observing the overuse of the 'innovation vernacular', the dullard use of innovation as element of a revitalized marketing mix within the commodity centric culture in which we myopically lost ourselves in recent years. The vanish oxyaction of clinical 'innovation application' threatening to obliterate the relevance of Beckett's stain on the silence.

The very idea that such a high percentage of productions lay claim to being 'cutting edge' is more a line of lament regarding the state of theatrical imagination and cultural conformity than any rejection of innovation.

I wholeheartedly agree that innovation for innovation's sake is as apt as being armed with a bag of baldy chickens in a pillow fighting contest - while there may well be some conceptually obtuse connection, and as a tool the bag will no doubt be effective to some degree, the whole idea is fundamentally wrong, essentially devoid of any understanding, spirit or connotation of the word 'Play'

By all means do new things, even do old things in new ways, but only when these are required, only when they serve a purpose. Purposelessness simply shouldn't enter into it ? should it ?

Which conveniently brings me to some recent work of the very talented game artist friend of mine Mr Kevin Martin. Kevin has worked on some of the top selling UK console games in recent years, This example is some of his private work and is of itself a case for some innovation to occur at Youtube in respect of improved resolutions and file size accommodations, enjoy and as ever draw your own conclusions as to the purpose of my including it here.


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